Error message



  • Hi Michael,

    My tutorial is now running the way I want it to, although I get the error message below with each dialog.  Are you able to determine from the error what the issue is?

    Thanks,
    Brion

    NullReferenceException: Object reference not set to an instance of an object
    TutorialDesigner.Dialogue+<TrackDialogueVariables>c__Iterator0.MoveNext () (at Assets/TutorialDesigner/Scripts/Dialogue.cs:812)
    UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) (at C:/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
    UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
    TutorialDesigner.<Work>c__Iterator0:MoveNext() (at Assets/TutorialDesigner/Scripts/StepNode.cs:551)
    UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)



  • Hi Brion,

    what's the dialogue GameObject you are using? It could be that you use some that are using TextMeshPro but didn't load the module into TutorialDesigner:
    Window -> TutorialDesigner -> Load TextMeshPro Module

    Or did you create the dialogue objects yourself?


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