Author Topic: startPoint variable difference  (Read 86 times)

Offline hismaimai7777

  • Member
  • *
  • Posts: 1
    • View Profile
    • rut ham cau quan 12
startPoint variable difference
« on: November 27, 2018, 06:07:52 am »
I see. Thanks. Could you please elaborate what the 'start point' value does? I assume it moves the object to that particular waypoint (bypassing 0 , 1 etc) but that doesn't seem to happen. The documentation doesn't help much.
Cng ty rut ham cau quan 12 gi rẻ dịch vụ rt hầm cầu quận 12 uy tn
« Last Edit: December 15, 2018, 04:27:46 am by hismaimai7777 »

Offline Baroni

  • Administrator
  • *****
  • Posts: 1399
    • View Profile
Re: startPoint variable difference
« Reply #1 on: November 27, 2018, 12:21:53 pm »
Why are you creating a new account with a fake email for each thread? This is the third thread now.

The "start point" variable does what you said, starting at the defined waypoint index when the movement is triggered. For example if you enter "2" and let "OnStart" enabled, your object will start from the second waypoint. Note that on bezier paths this is the value for control points, not waypoints.