Author Topic: Release Notes  (Read 1642 times)

Offline Baroni

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Release Notes
« on: November 11, 2016, 03:50:12 pm »
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Offline Baroni

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Re: Release Notes
« Reply #1 on: November 11, 2016, 03:58:30 pm »
Initial Release.
(08/26/2016)

Version 1.0.1
(10/2016)

- submitted using clean project to fix falsely detected activation of Unity services
- added API compatibility for Unity 5.5
« Last Edit: November 13, 2017, 03:08:40 pm by Baroni »

Offline Baroni

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Latest Version: 1.1
« Reply #2 on: November 11, 2016, 03:58:47 pm »
- added menu item in settings for the desired network mode (online/LAN/offline)
- added AI bots with player detection when playing in network mode 'offline'
- added support for automatic LAN discovery, host & join in network mode 'LAN'
  (when playing in a LAN on desktop Windows/Mac the firewall needs to be disabled)
- added aim indicator on mobile devices that better visualizes the turret direction
- changed cursor in editor and standalone builds to a crosshair style cursor
- fixed shooting imprecision on desktop when playing in a non-square aspect ratio
- fixed turret jittering where server could overwrite local turret rotation

Offline Baroni

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Latest Version: 1.2
« Reply #3 on: January 02, 2017, 04:12:13 pm »
- added support for Photon Unity Networking (PUN)
- minimum Unity version: 5.5.0

Offline Baroni

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Latest Version: 1.2.1
« Reply #4 on: January 08, 2017, 07:41:37 pm »
- PUN: fixed not connecting to 'Best Region' automatically
- PUN: fixed missing Unity Ads namespace in GameManager
- changed rate app url for iTunes and added a warning for default

Offline Baroni

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Latest Version: 1.3
« Reply #5 on: November 13, 2017, 03:08:01 pm »
v1.2.2
- added API compatibility for Unity 5.6
- PUN: updated for Photon Unity Networking 1.81+
- PUN: WebGL builds now make use of 'Best Region' setting too

v1.3
- added movement on Y axis: added tank gravity, new ramps at the map center
- added individual (local) kills/death counter to the Game scene
- added disconnect button to the Game scene for leaving the current match
- changed bot AI to make more use of the entire map, not heading to the center
- changed purchasing code to UNITY_PURCHASING define (was UNITY_ANALYTICS)
- minimum Unity version: 5.6.0

Offline Baroni

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Re: Release Notes
« Reply #6 on: December 02, 2018, 08:18:56 pm »
v1.3.1
- removed Everplay since Unity deprecated all of its services
- killedBy variable restructure to avoid NRE in wrong network send order
- minimum Unity version: 2017.3.0