Recent Posts

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1
Simple IAP System / Re: "The item you requested is not available for purchase"
« Last post by sean.cronin on December 11, 2018, 11:25:11 am »
Thank you for getting back to me. That link was very helpful and I have resolved the issue. In my case the problem was the the IAP had not fully propagated through the Play Store.
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Simple IAP System / Re: Buy button not showing
« Last post by Baroni on December 07, 2018, 12:57:53 pm »
Maybe you changed the IAPItem prefab? In the example scenes, some items have a confirmation button (virtual products for virtual currency) and some don't (product for real money as that invokes the App Store dialog).
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Simple IAP System / Re: Buy button not showing
« Last post by anjal123 on December 07, 2018, 03:39:09 am »
I mean when i click on the price of the item, the OK button doesn't show up, i didn't change anything,it was working. i just changed its platform from android to pc and it started happening.
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Simple IAP System / Re: "The item you requested is not available for purchase"
« Last post by Baroni on December 06, 2018, 11:37:44 pm »
Hello,

the error you are seeing is not specific to our asset but a common error when releasing IAPs on Google Play. A search on Google reveals a lot of information on what to check in order to solve this.

For example this thread:

https://stackoverflow.com/a/35132936

Also, see our "Unsolved Errors" post at the end of our guide. While we cannot know what's wrong with your app, this is a list of what goes wrong often.

https://www.rebound-games.com/forum/index.php?topic=331.msg1430

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Simple IAP System / "The item you requested is not available for purchase"
« Last post by sean.cronin on December 06, 2018, 07:59:36 pm »
I am having a lot of trouble getting past an issue with testing IAP using SIS. I have done the following:
* created an IAP on the play store (id: one_year_access)
* added the Google Play Licence key to the IAP Manager
* added an IAP to the IAP Settings (id: one_year_access, type: consumable, fetch: on)
* Added the IAPManager prefab to my initial screen
* In my purchase scene I have added a panel from one of the sample scenes and have linked it to the IAP Settings container (Prefab type set to IAPItem)

I then had difficulty once it was loaded onto a phone locally; the Google Store complained about the app not being allowed to perform billing through the Google Store. I thought it might be due to it having been compiled, etc. locally, so I created a beta release. I now have the beta release installed on my phone. However, whenever I to test the IAP it gives me an error saying "The item you requested is not available for purchase". I have double checked the IDs and am at a bit of a loss as to where to begin to fix this.

I was wondering if you can provide any insight on this matter. Is it normal for this error to exist in a Beta release as versus a production release? Any insight would be much appreciated.
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Hello,
 i was missing the PlayFab SDK.
7
Hello,

what error?

The window changed in one of the latest versions. Did you press the "Apply" button? It is highlighted in yellow. Please also see the pdf documentation and instructions.

If you mean the errors in your other thread then you definitely need to double click on the UnityIAP packages as explained there.
8
Hello,
I have follow the other topic that i created but the error maintained.
I have checked the youtube video https://youtu.be/NorLwPpcBh0?list=WL&t=194 but i don't have an import button Like in the video.
My window https://www.dropbox.com/s/576wq744qsxhng6/Screenshot%202018-12-05%20at%2012.54.55.png?dl=0
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Simple IAP System / Re: Buy button not showing
« Last post by Baroni on December 04, 2018, 05:48:14 pm »
Honestly I don't know what you mean since I'm not a magician. Are you somehow enabling/disabling "the buy button" yourself or are you using default IAPItem prefabs?

Could you please elaborate and explain what you are doing, as well as if this issue occurs in the default sample scenes.
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